While i agree with tuco that more new threads would not have been necessary, maybe larian will come around when they see a new thread about this every day laugh (Hope dies last, doesn't it?)

I have written this in one or 2 other "throve" threads already, i think even i made one myself.

Shove, and by extension the jump are the most infuriating mechnics in this game for me since they break the whole combat system that D&D built. Can't move your dwarf far enough? Shove him, etc etc.
The distances are so far removed from even Faeruns reality that i quit the game more than once already when, once again, one or three characters were pushed somewhere unsafe, like say, lava, over cliffs or whatnot. Had they wings they would probably travel once around the world.

The fitting rules are there, in the Players handbook on page 195/196. I even copied the whole thing in another post. No need to think something up.

For jumping it's the same. When the enemy starts to jump around more than they move normally, something is seriously wrong. Most are wearing chainmal or heavier armor, you do not jump like 5 or 10 meters with that. I can understand the jump outside of combat for movement reasons, but this is ridicoulous.

Just these mechanics make most combats a slapstick comedy. If that's what is intended, good work larian!




@GM4Him You can also search for your own posts in your profile, no need to use the awkward forum search wink