Originally Posted by Tuco
Originally Posted by fallenj
Don't pick the crap up, no one is forcing you to, get over it.
Filtering what crap is worth picking up or not and what you should keep or sell is ALSO part of the inventory busywork.
If you have a system that is constantly breaking the pace because it puts you constantly in front of this type of inventory management you have a design problem to address.

And I don't really need your advice about how to play this genre, for the record, so you can spare me the condescending tone.

Oh come on, you know better than that: of course you have to collect literally everything, it's the first law of RPGs.

Er anyway, let's keep things nice, I'm sure nobody is being intentionally rude.


J'aime le fromage.