Some classes like Fighter or Rogue has class special weapon skills that enable both melee and range versions. The game generate icons for both version and making the hotkey bar messy.
Why not combine the melee and range version of skill icon into one? You can making them flippable, for example, rogue's backstab, when use melee weapon, make its icon turn into melee backstab icon, when use a bow, make its icon turn into a range one. So for each class's weapon skill, you save one icon slot, making the hotkey bar much cleaner.
Currently, the Fighter's subclass skill icon are too many. Better save the space for other things.
Also, btw, the default action collection can use a new Scroll casting icon, for fast scroll casting. And similarly, Range weapons can have a weapon skill similar to Throw action, that upon clicking, display all available ammunition options for easier shooting.