I have been using Asterian to snipe at enemies beforehand and the issue is there seems to be a bug in the AI behaviour when they can't "see" their target. I have my entire party hidden out of sight (in stealth) and Asterian will stealth, then use sneak attack at range and immediately stealth again. This results in hostile NPCs standing still and do nothing - so I can rinse and repeat. There's ONE exception though - in the hidden cave with the statues and the goblin party if you kill one of them, and restealth the goblins will start to search for the "killer". But this is the only encounter that works like that.

I'd reckon all NPCs should follow that pattern - or at least retreat to a more defensible position and take precaution (like being on lookout or actively start searching).


Somewhat related to that is the goblin camp, in which you can basically freely walk up to a goblin and kill it. The dialogue gives you plenty of options to avoid consequences (which is okay) but I feel some of those consequences are too easily avoided especially with Guidance.

Last edited by Alarius; 20/02/22 08:49 AM.