Originally Posted by prop85
Alright, I see your point.

Could you give an example (or an idea) of better done dialogue for multiplayer? I don't think I've ever seen multiplayer focused dialogue for an RPG before.

Star wars the old republic & divinity original sin one, swtor has a voting system and DOS1 had rock, paper, scissors.

They could easily have additional players chime in via tag use like a npc.

Right now, the only thing that is in the game is the DOS1 additional dialog where two players can talk to each other and discuss the current situation that happened. It's really...bland and out of place.

Last edited by fallenj; 20/02/22 06:51 PM.