Originally Posted by LukasPrism
Guys, I'm sorry you feel that way and I used to as well, but after spending a lot of time playing the game and also reading a lot in r/dndnext over the last couple of years I've realised that D&D has a lot of imperfections. There's no point slavishly recreating it RAW. Even the developers have regrets and are doing surveys to see what people would like changed in 5.5E – which at this rate will come out just after BG3. So even if BG3 was a perfect adaptation, it would only be rules-accurate for a year at most. WotC is even deprecating short rests, based on the most recent books where all the racial short rest recharge features have been changed or removed.

The core of D&D is fine and is actually still great for a general RPG and still leaves them open for their own twists on some things and presentation. You are making excuses.

This game isn't even trying to get the core right. It is a Larian generic RPG with a THIN D&D whitewash. And their marketing doesn't reveal that fact so it is deception.

Patherfinder Kingmaker is a game that takes the rulesets it is based on as the core mechanics, and builds around them with their own interpretation and presentation around that core the right way. And no I'm not wanting this to use old 3.5, just showing how a game uses the core rules set it is based one as a backbone done right.

Last edited by Clivehusker; 21/02/22 03:20 AM.