Originally Posted by GM4Him
Just because it hasn't happened to you as much...

In my case, I would change "as much" to "at all." It hasn't happened to me at all. I've had characters shoved, of course, but never to their death.

And I think a big part of that is because I pay so much attention to positioning.

Personally, I *like* the idea that my character can potentially be shoved off a ledge or into lava. It makes the map interesting for me, strategically, and I appreciate the chance of failure.

One of the best times I had playing the game was when my character got too close to a nautiloid tank, and an imp shot the tank, exploding it. That was great! You see, it utilized the environment and actually challenged me. I loved it. Up until then, I had always walked all over the imps.

Suddenly, I had a challenge. It made me pay more attention to my surroundings.

In fact, having this stuff in the game is so fun for me that I'm fighting for it to stay the same. And sure, I suppose it irks me somewhat to know that folks are lobbying for change because they had a bad experience with Gale or Lae'zel. It's basically ruining the game for me instead of factoring that tactic into their play style.

It's like if a few players didn't like magic spells in the game because they kept getting hit by magic spells. So they started pushing back against magic in the game, and meanwhile, I'm over here like wth? I like magic spells. I know it's not realistic. I know magic spells can be situationally overpowering, and I know my characters can fall to magic spells. But I still like them. They make the game more fun for me.

Now, I know what you're going to say. You're probably thinking to yourself, "Positioning is only so helpful when they can shove so far!"

Well, I disagree. All I can say is that, for me, positioning works. I fully believe you can make your character less attractive to shove attempts. My source for that belief is the well over a thousand hours I've put into this game.