Yeah, I don't really care about getting your endorsement here. Denial doesn't help to fix the problem and you made no secret to "like it a lot".
I can see what NPCs try to do all the goddamn time from myself, and that's SHOVING every time they have a chance to turn it into a fall and/or one-hit kill.

And the problem, once again, is that they have that chance fairly often, given that
- Shove is a bonus action that they can perform while STILL attack in the same turn
- its range is insane, extending for 3-4 meters around the characters (and that's when no STR buffs, potions or convenient slopes are involved, extending the range even more).
- even when not the most lethal thing around or they have relatively low chances to succeed, it's cheap to perform if they don't have much better to do with their BA.


it is a FACT that the current implementation of the rules turned shove from something that should be HIGHLY circumstantial/situational to a "Why the hell not?" option that the AI (and often the player, too) is never shy to put into good use relentlessly.


Party control in Baldur's Gate 3 is a complete mess that begs to be addressed. SAY NO TO THE TOILET CHAIN