Originally Posted by mrfuji3
Originally Posted by Tuco
Which reminds me: I wouldn't mind (and in fact I would strongly prefer) if in some cases companions could have unique personal items that are not willing to give up to the party leader.
Lae'Zel armor would be a perfect example.
+1

+1

Same with Shadow hearts armor and her circlet which obviously is a symbol of her goddess.

I was thinking that persuade rolls should be necessary to convince them to give up those things. Unless you are offering better armor for something like it in exchange, I would think that they would not be really willing to give it up.

So, if you have better armor in your inventory, you can trigger a dialogue with a lower persuade roll then if you don't have better armor in your party. The persuade attempt would be something like you saying that you would like them to use better armor for better protection. Dc10. Without something like that in your inventory, the DC should be 20, or at the very least 15, but I would think 20 would really be more appropriate.

Last edited by GM4Him; 23/02/22 11:17 PM.