I agree that a combination of both scenes would work best. The new animations/cinematic for the conversation work better for the violent/angry options. They really don't work for a calmer character, imo. There are other scenes that have very different cinematics based on the option you choose, and I think this is one that would benefit from it.
I would also suggest adding a choice for where/how he bites you, because letting him climb on top of you if you're scared and/or angry at him beforehand seems strange to me... but that's probably asking for too much. I'd settle for not being forced to attack/try to kill him.