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They have consistently shown that they prefer to go radio silent and then do an update every 3-4 months with as much new material and information as they feel comfortable providing.

Radio silence is *NEVER* a good or healthy practice.

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Larian does not promise anything it cannot do

*Muffles her laughter*

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They won't be releasing a game that is a buggy mess.

*Fails to contain it any longer*

D:OS2 is STILL, To This Day A buggy broken mess. It is PACKED with script failures, dialogue non-sequesters that don't line up, incomplete, inaccurate or unhelpful tooltips, conflicting information, quests that don't bestow, progress, or complete variously under a variety of different and often seemingly random conditions, NPCs that assume you have information you don't, because you didn't take a specific path to get to this point, but the game hasn't been programmed to keep track of that.. and the list goes on.

Don't get me wrong, it's a fun, silly game for what it's worth... but it is a MESS... and this game is looking to be delivered in exactly the same state, so far.

Larian has a reputation for Consistently over-selling what they're doing, and then under-delivering the reality. they reliably bite off more than they can chew, and then scramble to do what they said, only partially 'justifiably' manage it, and then work for make it up post-delivery. Now they DO work to make it up - which is better than a lot of game companies. They continued to put out the free gift bags for D:OS2 and drastically improved the QoL of that game with numerous free patches and updates... and that's great, really it is... but let's not pretend they don't always over-promise and under-deliver, or that they don't release buggy broken messes, because they do, and they will do so again this time, if the current course continues.