Originally Posted by Maximuuus
I already mentionned it in a few thread, but imo the "good" path definitely lack of dreams sequences and powers that makes your character feel special.

The best RPGs of all Time, BG1 and 2 have this system.
Slightly different dreams depending your appeal for the power living inside you + specific skills.

It would be awesome if choosing the good path was not equal to missing important story element. Still hope the EA is only "evil" oriented as they always claimed.

This is part of the lack of compelling story problem with the game. Larian seems to be so focused on playing up being 'edgey' they've forgotten a big part of the average playerbase.

It is really disappointing that the only way to move that part of the story is by their dictated playstyle which is really the antithesis of D&D.