Sorry, OP. We've kinda discussed that one too. Not really new.
Yeah but this one is neatly formatted and not buried in pages of discussion. Let's hope they read this (again) and implement it this time.
Ok. True. Then I will add that they must rebalance certain dangerous areas so they CAN be beaten without a long rest regardless of whether you are level 2, 3 or 4. There needs to be some sort of auto-difficulty tweaking that occurs or something so you aren't totally stuck replaying whole sections over and over again.
Example: HAG'S LAIR. That entire area is HARD to beat in one fell swoop without gimmicks. First playthrough was a nightmare. When you don't know what to expect...