Nowhere in your OP did you say your change should apply to the EA only.
No ... but there also isnt even single mention of Feats for level 1 is it? :P
Cant shake the feelin you didnt read it very carefully. :-/
That was just suggested by someone else a little later. :P
And since it would be fiting my intention, i see no problem for supporting it.
Why test something that's not intended to be a feature on release?
Feats are not suppose to be feature on release?
Rolled stats that were multiple times promised are not suppose to be a feature on release?
Variant human that is frequently requested ... ok, this one might not be ...
If you want to test feats you can already do that at level 4?
Well ... i gues i "could" test something simmilar ...
I can test and see how effective (or working), would curently provided feats be for characters with bad statistics and unfinished ... how did you call it? Progression ... true.
Question is what value would such testing have ...
I mean if you only have +2 from your strength ... and you take feat that gives you -5 ... making your hit modifier effectively -3 ... is it really surprising that you are missing as hell?

On the other hand, IF you would get Rolled Stats, and/or Variant human ... you would be able to test the same feat with +5(for rolled) or +4(from Variant) ...
Wich surprise surprise, will be MUCH closer to statistic you will have on level 8 ... wich is exactly the time when you ACTUALY will most likely take Feat. :P
That is what i would call testing that have some value.
