I think it has gotten worse. In the grymforge if a low strength PC makes the jump onto the platform near the dormitories, the rest of the party will fall. If you aren't micromanaging the trail on the final boss battle your characters will walk into lava. Same goes for the mephit fight. I even had shadowheart miss that first infamous fire jump near the nautaloid crash. And, yeah, In that corridor before Shadowheart's pod I somehow walked into the mind flayer - cambion fight. Not getting better . . .

I'm serious about a root and branch reprogramming. Areas like grymforge are fun if you feel in control of your party but are slogs otherwise. With the chain system I never feel in control of my party.

I get that the games with good controls -- WotR and Solasta -- are unity engine games and this is the unreal engine but with the amount of talent that Larian has assembled they should be able to find *someone* able to replace some of the gears in this machine.