Yeah. This totally works. I Short Rested twice. Then I used potions to heal but counted them as if I Short Rested. I made it all the way to the grove without Long Resting at all, and I dropped less than 30 Camping Supplies to symbolize that I'd "spent them" to Short Rest, 1 Camping Supply per HP restored. So, in the end, I still had 95 Camping Supplies - unless I miscounted and forgot to add a few (this without the Camping Supply Packs that I dropped because people who escaped from a mind flayer pod should probably not be carrying around so much food, AND I don't need it).

So, that means that my party of 5 (5 in the camp, because I'm doing a party of 4 playthrough right now), just went to Level 3. So, if I Long Rest now, that's 15 Character Levels at my camp, so it would cost 75 Camping Supplies to Long Rest. I simulated a Short Rest via potions twice, so that would be 4 Short Rests needed to reach the grove where you can buy more supplies if you need to. This means that if I played a Warlock, all spell slots reset 4 times, and if I'm a fighter, my Action Surge and Second Wind would be reset each of those times, provided I had the abilities. If, in future state, I played a Monk, my Ki would likewise be reset that many times. So, that makes those classes so much more awesome because they are having their abilities reset more often.

Note: I think the grove should be the first place where you can buy Camping Supply Packs that are 40 Camping Supplies per pack. That would work rather well. 2 Packs would provide players with a Long Rest for a party of 5 at camp at Level 3.

They're not that expensive AND you continue to find lots of food throughout the game AND the Ranger and Druid classes can cast Goodberry, which would help to cut down on the cost of Camping Supplies that you have to find/buy, because they'd also count as Camping Supplies. I think that's more than reasonable.

As for spell slots, my Mage has 2 left and Shadowheart has 1 Level 2 slot, so we were able to reach the grove with spell slots left, even. I'm planning on trying to finish the grove with harpy fight and secret tunnels fight without Long Resting, if I can help it. Then take a Long Rest AFTER the grove is cleared.

To summarize, 4 Short Rests would be all I needed to get to the grove, 0 Long Rests, and 30 Camping Supplies if during Short Rests 1 HP restored = Camping Supply. Could I have taken Long Rests? Yes, but not many. At lower levels, it would have cost less, but at higher, the cost becomes limiting, making it so you don't just Long Rest more than once or twice at most before you reach the grove.

Last edited by GM4Him; 03/03/22 10:10 PM.