Im aware.

I just (as usualy) see that as players decision ... not the system.

I mean there is no way the game can force you to do anything, they can urge you at best ... everything else is on your head. :P
Than you do not really get the 1st paragraph of my explanation. The game forces the player, because the player is supposed to play the game and the game has no way to tell the player in advance something like "this system is here just for flavor, it's not really the part of the game, ignore it if you wish".