How is "vulnerable to + resistant to" more visible than, let's say a ring of protection that gives you +1 AC and +1 to your ST?
It isnt ...
How is "vulnerable to + resistant to" conditioned?

You know, conditioned are those items you keep complaining about "if you heal", "if you are standing in something", "if you have less than 50%" ... those are THE conditions.

I like that my Wizard can now make Elecrified field around himself as long as he is standing in Water (seems still a little bugy with Blood), so any enemy that dares to come closer gets his ass zapped ... i like that when he do, he have +1 to hit, and +1 to damage with every single spell, he also gets 3 temporary hit points, +1 AC and (if i remember corectly) +1 to Saving Throws ... and i like that every second turn that +1 damage can turn into 1d8(or 6? Dont remember)
And yes, i totally like that thousand times more than i would like flat stat bonus. :-/
How is "+1D6 vs 2 creatures" more visible than a +1 arrow ? (%to hit increased)
You mean the Vision of the Absolute spear?
Honestly we would use some reaction from Larian in topic of this particular weapon, since its tooltip is in my honest opinion quite vague. :-/
But still, that spear have chance (quite high in my experience) to Blind your enemy with every strike ... i call that pretty powerfull bonus. And not just powerfull, its also a little more versatile than just +1. :-/
That's not how it's supposed to be in DnD
This is i believe the core of the problem ...
Most people around here dont seem to even mind the new items (or they are unable to properly formulate argument ... that is also possible) ... i just cant help the feeling that most people dislike just the fact that "this isnt what they expected, what they are used for, and what they want" and nothing else.
As i allready few times mentioned, they are upset for Larian so far refused to give them their favorire toy. :-/
But just bcs some items are new, doesnt mean they are bad. -_-