It is conditionned by the devs design decision (creatures attack types, number and locations in these 2 exemples), just as I said.
The spear may still be appealing but the additionnal damages is another exemple of effect that is not really.

Larian's game are great for many things but they haven't ever been praised for their itemization.
Maybe there's a reason if items in most (c)(j)(tt)RPG don't drive the gameplay as (much as) they do in BG3.

And as a player that don't like being told how I should play/improve my characters, I'm mostly stuck with +1 weapons/armors for 25 hours.

There are some items I like ofc, but many aren't very appealing.

On top of that they always claimed that they don't care about min-maxing and builds and so on but that's exactly what they're doing with items, especially with their new sets design. Your Gale in a water or blood surface as the best exemple.

Last edited by Maximuuus; 06/03/22 07:00 AM.

French Speaking Youtube Channel with a lot of BG3 videos : https://www.youtube.com/c/maximuuus