I know a game where any object that is used in crafting has, on its tooltip, "used in:" and then a short list of small print lines for the crafting recipes it's used in. This doesn't spoil anything in advance, since you only know what something is useful for when you've gotten your hands on it - not that you need a specific dragon's heart to make something before you even meet said dragon. In a game where certain items are used in many recipes, it can cut off after three entries with a "(and 27 other recipes)" line, which can be popped out further with another key stroke if you want to read the full list. Something like this could work here, to stop you worrying about what useless clutter to pick up and what not to.