haven't ever been praised for their itemization.
I dunno ... feels a little like i just did it in my previous coment.

And as a player that don't like being told how I should play/improve my characters, I'm mostly stuck with +1 weapons/armors for 25 hours.
And that is exactly what i like about this game so much ... that you can.
I dunno, usualy in CRPGs i played i just get flat bonuses ...
First magical items you find is +1 ... some time later you find +2 ... it doesnt really matter if it is Intelligence for your Wizard, or Strength for your Fighter ...
What choices do you have in such game?
On top of that they always claimed that they don't care about min-maxing and builds and so on but that's exactly what they're doing with items, especially with their new sets design. Your Gale in a water or blood surface as the best exemple.
I believe we have different definition for both "min-max" and "build". O_o
Min-max is completely unrelated to this topic ... so i skip to the other one.
What is so "build"-y about that example?
Its just bunch of items that works well together, bcs their effects are tied. O_o
But if you dislike certain ties, you dont have to use it ... few examples:
There is a neck that allows you to expell your remaining Lightning charges ... i obviously dont use it, since Magic Missile one is OP as fuck

... i also find out that when im using Magic Missile, then i get 2 charges (one for Force damage, one for Psychic damage) for every dart, wich helps me charge much faster (1 round instead of 5)
Or you can decide you dont want to use the crown, since 3temporary arent appealing ... so you can take anything else, that crown that gives you free Scorching Ray would be good choice for example ... same reason as abowe > 3 rays, 3 charges

Or you can decide you dont need AC and Saving throws? ... Well, poisoner robe is waiting for you, if you are using Poison spells ... yet another way to altern your gameplay ... or Summer robe, if you feel like cold damage protection is your thing.
Or you can give away the possibility to build charges by casting ... and switch it for free cast of Ray of Sicness from Staff of Crones ...
Its all possible.

What kind of "build" is that?
The point is ... if you are creating build, you have to keep on it, otherwise you dont get intended results ...
But here? You can mix it any way you want and it still works ... some combinations work better, some work a little worse, that much is allways true ... but there really isnt any "build", nobody is "telling you how you are suppose to play" ... if you play certain way, there are items to support your style ... if you play different way, there are other items to support your style ... sure if you want to change your gamestyle in middle of the fight where you cant change your equipment, you will most likely suck for a while.

But if you dont want to risk that, all you need to do is simply keep using +1 items that empowers everything just the same.