It just occurred to me that this game has been in development for a long time. It has been in early access for a loooong time. Players are playing multiple playthroughs of an unfinished act I over and over again.

Is that why they are adding weird gimmicky items? Because everyone, including devs and internal testers, and us fanatics on this forum, are getting bored playing through the same unfinished content. You eventually become blind to what's enough and where less is more and just desperately need any new stuff.

They said in the beginning of EA the magic items would be in line with D&D, i.e. rare and significant. But a year later they changed their minds and started adding this MMO style gear in greater quantities. Why I wonder. Personally I hate the new items because they are just another step away from what makes D&D cool and unique, towards generic soulless MMO crap you have in just about every game now. I don't remember a single magic item from DA: Inquisiton or DOS 2. But I remember Varscona from BG1 from over 20 years ago.