Originally Posted by RagnarokCzD
Makes sense to me tho ...
Power level difference between certain levels in DnD is HUGE and level 5 is prime example. :-/

Damage for most meele classes and cantrips is effectively doubled ... casters get another level of spells ...
I bet i dont need to repat all the reasons you know them well enough, since we are using them as reasons for implementing level 5 to Early Acess.

People wanted ballance ... this is how you get ballance.
Caps are not popular option ...
But you cant argue with their effectivity. :-/

(I shall return later to react on CMK ... that will require quoting and that is pain on phone. laugh )

Use proper 5e stats and XP rewards, revamp some of the encounters a bit (and I don't mean a complete overhaul - just tweaks), give us party of 6 as a standard norm, and you'd have balance. You would not need a level cap.

Would you like me to again provide examples? 👹

Last edited by GM4Him; 07/03/22 11:12 AM.