Something else that is very strange in BG3 about items. Not sure we have already talked about it... The color code.

The color code is used in many games for decades now. We can like it or not but this code help the players to see what item is better than another one.
More bonuses or more powerfull bonuses,... It depends the game but the idea remains the same.

Except in BG3.

A few exemples :
- Sussur's weapons are blue, but exactly the same as the green +1 weapons.
- Adamantine armors have different, but not more (or more powerfull) bonuses than the green ones.
- Some green items allow you to cast level 0 spells while some others allow you to cast level 1 spells. The blue staff of Sicnkess also gives you a level 1 spell and nothing more.
- Mourning Frost is "legendary" and it's a good weapon but not an extraordinary one.

It looks like the colors are really used to define what is uncommon (green) and what is rare (blue)... But with a total abstraction of the code players are used to for years : rarer items (blue in BG3) are better than the green ones (uncommon in BG3).
They could have created their own code but they choosed to take a part of a well established one to give him another meaning.

I don't know why they're doing this but it's disturbing when you have finally understood than your green weapon is better than the blue one.

Last edited by Maximuuus; 07/03/22 09:09 PM.

French Speaking Youtube Channel with a lot of BG3 videos : https://www.youtube.com/c/maximuuus