Balance smalance, level capping is a stupid idea. Quite frankly most of these an counters in this game so far would be considered deadly if it was an actual D&D session. On my most recent play through I hit the level cap before going to the goblin camp, much less the gnolls, githyanki, etc.... Would still be p!aging that run though but the zhent hideout caused a glitch where I couldn't rest with out a fight at camp and couldn't go back to the grove to sell stuff.... I am guessing it would be possible to hit 6th maybe 7th level easy before getting out of the underdark. If they really care about "balance" maybe they ought to make sure that classes have all their proper features, which they don't currently....