I fear that this thread (and thus this post), like most of what we post in this forum in fact, is likely to be thoroughly ignored by Larian. But I'm in a mood for futility right now, so I'll have a go. I'm taking it that the game is "your wishlist for the next changes, patch 8 edition".
If the game is about mocking awards, I have some sure contenders/nominees in mind. In my view, I even know what piece of work should win the award. But I'll focus on the "looking forward" part, and leave the mocking for another day.
So, here's my wishlist.
- Improvement to the movement UI and systems. Mostly party-movement and that famous Larian chain. But single-character pathfinding is also horrendous, so I'll make this point be about "all things movement".
- Improvement to the action selection UI. The new hotbar is still a mess. Also, many abilities that add "rider effects" to attacks should not be coded as attacks.
- Improvement to the combat log. Paired with actually implementing correctly the 5E rules.
- Work on the ruleset and its balance. While I'm absolutely not interested in testing new classes, I find it jarring that Larian is tweaking the core/common rules of the games, going back and forth, without having a working view of how these will affect the un-implemented classes.
For what it's worth, I also find it worrying that the first class Larian said they worked on post Early Access launch was the Druid. And that they did so because this was the most difficult class. I don't really like the implication that the Bard was probably the easiest, in their view.
- Following upon the previous point on starting by correctly implementing the rules, before messing with them : revision of the Reaction system.
- No improvement to the graphics.
- No new area.
- No new, gimmicky mechanics.
That list is incomplete, but the short version is : less chrome and attention grabbers, more sound fundamentals.