I've been saying this since day one, but Larian have a real problem with class-specific and race-specific dialogues that shows they don't actually understand what character and characterisation of the PC actually IS, or that individual players are interested in playing their own characters.
A great many - most, I'd venture - of the class and race locked dialogues are things that literally ANY character SHOULD be allowed to do, say or attempt, but are instead gate-kept behind specific classes and races for no legitimate reason. (For example; most of the 'halfling' locked dialogues are about encouraging peaceful resolutions, and being grateful for kindness - things that ANYONE should be able to say)
Conversely, they don't use class and race specific dialogues for things that are actually tied to those details; race dialgoues should primarily be holding comments or conversations options relating to history, culture, geographical location and mythology of those people - information you can put back into the world as a character interacting with it, that also helps the player passively. This never happens.
They do a liiittle better with class ones, sometimes - but they're mostly incredibly ham-fisted and silly - pretty much all of the sorceress ones are dialogue options that make you out to be a brash, boastful, overconfident and mostly self-centred arsehole, and they've made it incredibly difficult to give the sorceress experience perspective to the party or the situation, without having to say something dramatically out of character if you aren't that kind of jerk.
Warlock is the same, for the most part, except always more sinister and haughty, while wizard is the same, but more snobbish and condescending.
Basically - it comes off that Larian have already decided, for themselves, what the PC's character is like, or, rather, they've already decided what the character representative for each of these classes is like - and either you play the character role they've given you, or you don't take any of the options associated with your class at all. It sounds like Barbarian is largely the same again: they've decide that the barbarian is a loud, violent, angry, uncouth savage that shouts at their problems and bullies people... and if that's NOT the type of character you're playing, then you're stuck either accepting that characterisation being put on you, or else never interacting with any of your class specific content at all.
All in all, it's a pretty rotten way to handle this and they don't appear to be learning as they go, at all.
Last edited by Niara; 10/03/22 12:49 AM.