And feats that give EXPERTISE! Man! We NEED expertise in the game. Rogues and Bards need it, and if players really want their characters to be experts in various skills, they need the feats that can give them this... Like Skill Expert.
Want a barbarian who is really good at Shoving and Throwing? Skill Expert (provided they nerf Shove and Throw which they need to do for all characters who aren't Expert Athletes).
Want a cleric who's an expert in Medicine? Skill Expert, but again, only really important if Medicine is required to stabilize characters.
I am quite sure they haven't coded it yet (expertise). My evidence is that moders have had a hard time with simple things like Elvin accuracy.
I have mentioned it in other posts, but for the sake of relevance, The More Feats mod at nexus is spot on for Polearm Master and many others.
I have this on both my barbarian and Lai'zel.
Beside the extra attack, the opportunity attack that occurs when enemies encroach into your weapons range on their turn (within 10' for Glaive, Pike, and Poleaxe), is procing all the time.
Keep in mind that we will have dice roll for attributes at launch. For the heck of it, Last week I used this to roll my stats. method: (roll 4 six-sided dice and drop the lowest).
https://www.wizards.com/dnd/dice/dice.htmI rolled !8,15,15,14,13,12 on my first try.
Since my main stat will be high, and my supporting stats look nice; I will feel good about taking a feat at 4.
Maybe Just me, but Half-Elf with versatility is just too good to pass up in a game that rewards skill checks.