Originally Posted by Van'tal
Originally Posted by Wormerine
Originally Posted by GM4Him
Why are people okay with this approach? Just trust in modders to fix a game instead of wanting the devs to produce a good game to begin with?
I am not. That’s why I don’t buy/play Bethesda games anymore. I would rather buy a well built game, then buy an engine with crappy campaign and hope that one of the other customers will have enough know how/patience to build a good game within it. I haven’t quite give up on Larian yet, as unlike Bethesda they seem to have at least some grand game in mind, but BG3 might be title that will land them in the same bucket as Bethesda for me. I will just need to make sure and not sleep on the next great RPG just as I slept on New Vegas for too many years, simply because Fallout3 was a boring incoherent waste of time.

Obsidian and Bethesda seem to have a cold war going on, although they deny it. Obsidian definitely out-shined fallout 76 with Outer Worlds. In response Bethesda is creating a space game, meanwhile Obsidian looks to be challenging the Elder Scrolls genre with Avowed (Which is interestingly based on Pillars of Eternity).

The competition could be good for Bethesda. I would never back early access for Bethesda, while I would for Obsidian.


I am not sorry I backed this game...like I said this is their best work to date.

While not ideal, I am not holding my breath for them to suddenly embrace the RAW, so I am relieved that mods fix this for me personally.

I am done beating the "please return to the rules" dead horse, they don't seem to be paying attention.

I am going to try and post positive feedback or point out obvious bugs.

Yeah. I am actually very similar to you, TBH. I am not sorry I backed this game. It is a good game. In spite of my constant beating the dead horse for "please return to the rules" I do enjoy BG3. I do still want them to complete it. Even if I get nothing of what I ask for, I will still play it and enjoy it.

That said, and in spite of what it may seem like, I'm still holding out hope that we'll get at least something close to RAW. What I'm hoping for is that Larian is experimenting with a lot of other possibilities via EA and they're saving the RAW for Final Release as one of the Game Difficulty Settings.

So, for example, my hope is that they're fully planning on scaling Shove back and making it an Action at Final Release for RAW 5e Game Difficulty. It only pushes people 5ft. However, they're letting people have fun with their crazy Shove 30ft+ right now because it's EA and they want to see how it would be to allow it for, let's say, Super Easy Difficulty Mode where Players can Shove 30ft+ each time but enemies can't. Or, on the flip side, Hard Core Difficulty is where enemies CAN and DO Shove 30ft+ and players can't, or something of that nature.

Either way, I'm still holding out hope that they'll give us what we're looking for. After all, Imps before like Patch 2 or 3 DID have Resistance. I remember that because there were players who were super pissed that they hit an Imp and got a critical, and they checked the battle log, and they saw that they rolled a 10 or something for damage and only took off 5. Then someone commented and pointed out that Imps have Resistance, and that's why. I also remember Intellect Devourers on the beach had Resistance, and they took it away. I'm guessing too many people couldn't understand that it was apart of RAW stats, so they took it away for now - hopefully for now - and they'll put it back for Difficulty Settings at Full Release.

I just wish they'd tell us one way or the other if this was the case instead of us guessing and going round and round and round on this stuff. We beat dead horses because they don't tell us nothing. When I play Tabletop D&D and see over and over just how this game COULD be if they did RAW 5e or something closer to it, I then come out here and say something because this game could be SO awesome. SO awesome.