I'll add to this that the dynamics with Shadowheart, followers of other deities, and exploring the temple of Selune also ring shallowly false because of this as well.

My druid/the druids and a priestess of Shar should (potentially) be immediately hostile toward one another, full stop. And they should 100% recognize each others' symbols, respond appropriately, and have banter or cutscene commentary on highly relevant areas. I think there *might* be a banter comment from Shadowheart when you first enter the Goblin Camp? Maybe? Contrast that with the extensive, confusing - BUT VERY HIGH POTENTIAL - scene with the desecrated altar to Selune behind the windmill.

We want the characters' roles and choices to mean something.

Volo's another example of this. I literally just wiped out an entire encampment of goblins at great risk to life and limb, yet the pompous ass starts chewing me out for looting their stuff? Are you kidding me? Is he brainwashed? Actually insane? Because we just had a conversation about him writing the grand story of the rescue and meeting him in Baldur's gate.


*Just started playing BG3 a few weeks back - Patch 7 - so give me a bit of grace if I'm repeating or missing anything from earlier versions.*