Originally Posted by etonbears
Originally Posted by RagnarokCzD
Originally Posted by 1varangian
Who wanted it anyway?
We did ...
There was several occasions in the past when people were litteraly asking for new magic items. :-/

Yep, for every person expressing the opinion that something is rubbish, another will say it's golddust.

Adventure, exploration, magic and treasure were the key pillars on which D&D was built. Those are far more important to me than combat, which is just a means to an end.

... but I still don't want to be tripping over items that only work on a Thursday afternoon while standing on one leg and wearing pink ...

Exactly. I like magic items. What I don't like is when magic items take the place of the need for classes or when you have to jump through hoops to use them. The ax that used to be able to set people on fire now only does extra damage if the person is on fire already. I liked it better before. I liked the ability to be able to set an enemy on fire. It was overpowered at this point in the game, but it was an awesome weapon that I always made sure I bought.

I want that weapon back. What I want them to do however is make it so that I can't just buy it from the local merchant. It would make a great weapon to find at Grymforge in a treasure chest somewhere in a dark corner. It would also only need to be nerfed a little from its original form. Instead of always setting an enemy on fire, the enemy has to make a dexterity savings throw of like 13 or higher. That's the kind of thing that I'd like to see.