Originally Posted by Niara
The scene positioning is mainly an overarching bug that exists everywhere - Simply put, each dialogue line is paired with an in-scene animation track, and the way Larian have written their code, skipping the dialogue line just jumps the animation track as well - from exactly where is WAS. this means that if you skip dialogue lines, you are almost definitely going to end up with broken positioning and broken animations in your scene. It's a problem that has been written and designed into the very foundation of their engine for handling cinematics, and it's really poor design. The chances of them actually fixing this before release, given how deeply rooted it is, is very slim to virtually nothing.

I have faith this will get fixed. They can't leave Exorcist head-twisting scenes in the game. That's beyond Bethesda levels of broken.