Probably showing my age here, but In-depth explanations of system mechanics have not really been a thing in dnd-based video games. It was possible in many of the old crpg games to build your character wrong if you didn't know what you were doing, and end up with a terribly under powered character. (it was also too easy to do this in 3e and 3.5). You could also look at the log in some of the old crpg games, but the formulas and values weren't really explained for you, you had to figure it out based on the little info given to you. I was much younger and had no ttrpg experience to draw on and I eventually figured it out, and I'm not smart or good with numbers.

The mouse over and window explanations in this game could use some work, certainly, but they are already more player help than some of the older games ever had. The game doesn't do a bad job at explaining itself, mostly.

Lastly, while many things have changed between the editions (oh boy did they change!) I really don't think you should be basing your opinion of 5e dnd off BG3, it's very different, and that has been my experience with almost all crpg games when compared to the systems that they are based on.

Last edited by Piff; 22/03/22 01:03 AM. Reason: spelling