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enthusiast
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enthusiast
Joined: Oct 2020
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Proven true. As I have been saying since day 1, CINEMATIC DIALOGUES is what will kill this games development. EVERYTHING revolves around them. Its a huge hurdle to more content we could of had. Frack cinematics; use the time and funds to give us party of 6, 10 more playable NPCs with quick ass amazing WRITTEN dialogue story, day/night cycle time, hardcore D&D, mix of tactical AND quicker combat options etc..etc... Or just be done with it and make BG3 a tale tale game and remove all combat and RPG elements. I mean right? thats what everyone here who loves BG3 just wants, to make a boner inducing character and to see everyone naked dancing around a bondfire romancing and arguing for eternity. My go-to comparison to highlight this is saying how when I bought BG2 it came on multiple (3 or 4 ?) DVD's in a period when graphics/audio files were ridiculously smaller than today, at the same time the game offered more hours of gameplay than many of today's games which might be a lot larger in terms of data while in terms of actual content I would even say they became a lot smaller. Also Larian, please BEWARE OF THE CYBERPUNK CURSE. That game made extremely similar claims of being one of the most reactive living open world RPG blahblahblah, obviously the bugs and underperformance on consoles were important issues, to me the ultimate fail of this game was how weak the actual consequences and choices in the game were (merely different cinematics or one extra dialogue detour towards the same conclusion). As a somewhat older, def. more of a PC-untermensch than masterrace kinda gamer, I totally blame this on the insane resources wasted on having those 'nice' cinematics (which -ironically - will look outdated inevitably in x-years) instead of focusing on 'the game' itself. I really don't understand how people can be so idiotic as to repeat the same mistake again and again. What makes any 'creative' product a classic, cult, genre-defining is not the fucking surface level niceness or polish, it's the fucking basics that need to be extremely well done. To me it's like all those bands/musicians who started in the underground and became super big thanks to their first albums and then start doing stupid over-produced bland productions, thinking that that's what people want while that's actually an afterthought which - most importantly- can not fix the initial product not being genuine, authentic, or soul-less. People don't listen to the rolling stones because of their latest album, collectors don't pay excessive money for the latest single either, no they re-listen to the OG albums and singles because that's when the band was still authentic and had the fucking courage to represent what they want to on stage instead of being driven by an army of marketeers and suits. So yeah, Larian, please don't be that guy, everybody loves you because of that, not because you try to live up to the expectation of what you think most people desire from someone like you. Also do the fucking day/night please, i'm sure a lot of people would prefer having nights. If you're scarce on resources I'm sure you can cancel some expensive talking bird cinematic and redirect them towards the D/N team without anyone noticing. No one will notice if there would be less animals or even corpses to talk to. Who even wastes equipment/spell slots on speak with dead, or is willing to go trough the multiple click loops of (un-)equipping/learning this anyway? Like, the animal can talk and the corpse too, whatever, right ? If it were important enought to better not be missed the game will tell me anyway, right ? Or am I seriously missing something consequential disregarding what the animals and corpses have to say? Ok. end of rant. Have a nice day everyone 
Last edited by SerraSerra; 24/03/22 12:42 PM.
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Entire Thread
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New Larian interview (PC Gamer, March 2022)
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Drath Malorn
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24/03/22 12:20 AM
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Re: New Larian interview (PC Gamer, March 2022)
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Niara
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24/03/22 12:30 AM
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24/03/22 01:02 AM
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24/03/22 02:13 PM
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24/03/22 01:14 AM
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24/03/22 03:28 AM
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24/03/22 03:53 AM
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25/03/22 11:40 PM
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26/03/22 07:25 AM
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24/03/22 04:10 AM
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24/03/22 06:59 AM
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24/03/22 07:24 AM
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24/03/22 07:40 AM
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Icelyn
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24/03/22 11:54 AM
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24/03/22 08:14 AM
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Zellin
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24/03/22 08:40 AM
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fylimar
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24/03/22 09:30 AM
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LukasPrism
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24/03/22 10:18 AM
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snowram
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24/03/22 10:51 AM
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Ragitsu
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24/03/22 12:01 PM
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Icelyn
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24/03/22 12:12 PM
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Boblawblah
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24/03/22 08:41 PM
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Ragitsu
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24/03/22 09:05 PM
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Argyle
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24/03/22 12:49 PM
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Wormerine
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24/03/22 03:22 PM
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Re: New Larian interview (PC Gamer, March 2022)
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mr_planescapist
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25/03/22 04:47 AM
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etonbears
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25/03/22 11:21 PM
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IrenicusBG3
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26/03/22 12:03 AM
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Re: New Larian interview (PC Gamer, March 2022)
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etonbears
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26/03/22 11:21 PM
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Tuco
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27/03/22 03:14 PM
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Icelyn
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27/03/22 05:38 PM
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etonbears
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27/03/22 08:44 PM
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Tuco
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27/03/22 09:52 PM
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machinus
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26/03/22 07:10 AM
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etonbears
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27/03/22 12:08 AM
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machinus
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27/03/22 12:33 AM
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etonbears
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27/03/22 01:19 PM
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machinus
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27/03/22 09:02 PM
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sublimeclown
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24/03/22 01:02 PM
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Re: New Larian interview (PC Gamer, March 2022)
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mr_planescapist
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25/03/22 04:50 AM
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Re: New Larian interview (PC Gamer, March 2022)
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sublimeclown
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25/03/22 01:04 PM
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Tuco
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sublimeclown
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24/03/22 01:53 PM
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Eagle Pursuit
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24/03/22 02:23 PM
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Ragitsu
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24/03/22 05:41 PM
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Ragitsu
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24/03/22 06:01 PM
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KillerRabbit
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24/03/22 06:23 PM
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Re: New Larian interview (PC Gamer, March 2022)
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Wormerine
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24/03/22 06:37 PM
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Ragitsu
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24/03/22 06:59 PM
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Sozz
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24/03/22 06:59 PM
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RutgerF
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24/03/22 09:50 PM
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Re: New Larian interview (PC Gamer, March 2022)
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Wormerine
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26/03/22 12:15 AM
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Re: New Larian interview (PC Gamer, March 2022)
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machinus
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25/03/22 04:31 AM
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Re: New Larian interview (PC Gamer, March 2022)
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geala
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25/03/22 07:54 AM
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Argyle
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25/03/22 12:49 PM
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25/03/22 06:28 PM
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26/03/22 12:44 AM
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Bercon
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26/03/22 07:46 AM
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Etruscan
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26/03/22 08:25 AM
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Saito Hikari
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26/03/22 11:14 AM
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Wormerine
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26/03/22 01:05 PM
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Ragitsu
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26/03/22 04:06 PM
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Sven_
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26/03/22 06:52 PM
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Wormerine
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26/03/22 10:15 PM
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Re: New Larian interview (PC Gamer, March 2022)
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etonbears
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27/03/22 12:25 AM
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Re: New Larian interview (PC Gamer, March 2022)
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Ragitsu
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27/03/22 05:45 PM
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Re: New Larian interview (PC Gamer, March 2022)
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Sven_
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27/03/22 09:35 PM
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Ragitsu
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27/03/22 09:30 PM
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Ange
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28/03/22 12:27 AM
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Wormerine
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28/03/22 01:18 AM
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Re: New Larian interview (PC Gamer, March 2022)
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Niara
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28/03/22 01:37 AM
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Re: New Larian interview (PC Gamer, March 2022)
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Ragitsu
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28/03/22 01:58 AM
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Icelyn
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28/03/22 12:00 PM
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RagnarokCzD
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28/03/22 06:11 AM
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OcO
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28/03/22 07:10 AM
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Niara
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28/03/22 08:18 AM
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Re: New Larian interview (PC Gamer, March 2022)
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machinus
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28/03/22 09:25 AM
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Re: New Larian interview (PC Gamer, March 2022)
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kanisatha
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28/03/22 01:27 PM
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Argyle
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28/03/22 02:45 PM
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RagnarokCzD
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28/03/22 02:50 PM
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Ragitsu
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28/03/22 04:01 PM
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Re: New Larian interview (PC Gamer, March 2022)
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Argyle
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28/03/22 04:40 PM
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Re: New Larian interview (PC Gamer, March 2022)
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kanisatha
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29/03/22 01:59 PM
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dwig
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28/03/22 04:55 PM
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Sozz
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28/03/22 05:06 PM
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dwig
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28/03/22 05:18 PM
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Don Bartenstein
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28/03/22 08:38 PM
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Topgoon
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29/03/22 01:40 AM
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Re: New Larian interview (PC Gamer, March 2022)
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Boblawblah
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29/03/22 02:25 AM
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Gt27mustang
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29/03/22 01:04 PM
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Argyle
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29/03/22 02:39 PM
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Re: New Larian interview (PC Gamer, March 2022)
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gaymer
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09/04/22 06:32 AM
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Re: New Larian interview (PC Gamer, March 2022)
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Archaven
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09/04/22 10:22 AM
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