Perhaps it's the ecstasy I've been slipping into the morning cereal but I'm happier with this interview than many others and I see some signs that Larian is listening to critics:

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we could scale it down, or we could scale ourselves up. And so we chose to scale ourselves up.

That's good news. I mean BG1 was all about just walking into random houses and getting quests. I've never measured hours completionist run takes me about 2 weeks. We'll see if this is what we actually get but the goal is the right one.

And while I share everyone's skepticism on this statement:

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"The benchmark incarnation of 5th Edition in a videogame," he said. "That's what we're trying to do. I think it's already very good, and it's still getting better

I'm happy that we are no longer getting "we made a 5e game, it wasn't very much fun so we decided . . ." Of course I have I share the skepticism that this is what we're going to get but at least the goal is clearer now. If they want to Larianize the game with optional, skippable lightning themed items I'm okay with that as long you don't need those to complete a quest or defeat a boss.

Happy spring everyone.