Originally Posted by machinus
Originally Posted by etonbears
I feel Larian have been perfectly clear about BG3 development. Unfortunately, interpretation of the meaning of language can be slippery, and judging by a number of the comments in this thread (and others), some people on these forums think they have been misled.

Yes, the meaning of language is very slippery, like when you name your game "Baldur's Gate 3" but then decide not to create any more of its franchise-defining gameplay, or market your game off the official D&D license but then ignore critical class and mechanical features of D&D. Man, it's so weird that some people on these forums "feel misled" by a company that spends enormous amounts of development time on producing a 3D fantasy drama, but no time on including basic mechanical features that brought the actual fans of D&D and Baldur's Gate here in the first place.

I can't wait to watch 100 hours of carefully cinematographed 3D fantasy drama, and then not be able to choose when to cast Shield as a reaction during the game part of the game.

Do you mean that upon hearing the hallowed words "Baldur's Gate 3", any analytical or critical thinking skills you may have had were immediately wrapped in cotton wool and stuffed in a drawer somewhere?

Nothing about the way the original games were made, nor direct continuity of their story, would have survived the transition of 20 years of technical improvement, 100 years of world lore and 3 editions of game rules that were needed to meet the requirements of WotC, who appear totally comfortable with the game Larian are making.

Neither was there any hint from the numerous gameplay examples available before EA that the game was likely to resemble BG1/2 in any meaningful way, nor did Larian or WotC ever try to insinuate the game would resemble BG1/2.

The only place where language was an issue is the fact that Swen is not a native English speaker, and sometimes uses scentence construction that can be misinterpreted, particularly by those inclined to do so, often through wishful thinking.

The game/development has many flaws, and will struggle to please everyone, but this was all clear before EA, rather than the result of any concerted attempt by WotC and Larian to dissemble.