No, I've just been having a rough day, and seeing other newer folks vehemently defending the game with an unyielding certainty that all the problems will be fixed by launch, and that - and that they have such seemingly absolute faith that we don't need to worry or gripe or post criticisms because they know that this will all be fixed by the time EA ends... has really just made me more keenly aware of how virtually non-existent my own faith in that actually is; I currently find myself in a place where, despite the communications I've had with various officials, and despite the exchanges I go through with my feedback reporting and other in-depth projects... I actually, if I reflect inwardly, find I have no faith at all that the game will release with any substantial differences from what we have now. I've gone over everything that is missing from the PHB and I can see, more or less, how their current design philosophy will implement it in the current system with minimal mechanical extensions to the system as is, at the cost of the classes and features.
They will implement flying in this game in exactly the same way that they did in D:OS2 - the system is already in the code, and they will simply use it, rather than doing anything better. that means that when you cast Fly, and gain a flying speed - you'll get a new 'fly' button on your hot bar, that will be a movement-based teleport that will see you animate flight from your current location to another grounded location within 60 feet, probably consuming that amount of your movement as it does. This means that when it's not your turn, every grounded, melee character will still be able to run up to you and wail on your or shove you around - you will not be able to actually have or maintain an actual altitude, and it will be ridiculous.
Sorry if I'm being cynical; honestly, it's great that there are a lot of people out there who have such confidence in this company. I just can't share it, at the moment.