I quite honestly dont understand even single sentence in Dartez post. O_o

I catched something about AI ... something about spiders ... and something about targeting ...
So ... unless i conected the dots incorectly:

I would just like to remind my humble suggestion, that was around here aproximately year ago, where i asked for different behaviour patterns for certain enemy types ...

Few examples:
- For animals like spiders, wolves, (owl)bear
It would make sence to me that they would try to surround our party ... or try to cut us out from separated party member ... while allways attacking to nearest victim, bcs that one in animal eyes should be the most eminent threat!
Either that ... or switching targets based on who damaged it mostly in last round ... i mean even owlbear should understand that Person-A who missed it 3 times isnt such threat as Person-B who just reduced it to 30%. laugh
Last alterntive would be animals targeting largest of nearest target ... reasons are the same ... huge Half-Orc will in animal eyes looks like much more eminent threat, than Halfling who stands right next to him. laugh

- For dumm, but sentient (or semi-sentient) creatures like Goblins, Kobolds, etc ...
It would make sence to me that they should understand that dude in the back with robe is caster ... and therefore all ranged attacks should be aimed at him. But meele Goblins should also try to hold our meele fighters from their ranged troops ... so, to each their own kind of tactics ...

- And for trained AND sentient creatures, like Githyanki, Tiefling soldiers, Flaming Fist, etc ...
I would REALLY love to see some sort of tactical thinking behind their movement ... there is nothing sadder in my eyes than Githyanki who see my mage on the bridge, and runs towards him on foot ... while usualy die in the process ... instead of misty step, void bulb, thundering arrow, etc (there is many possibilities) or the cheapest tactics of them all, simply move out of range and defend themselves. -_-
They should certainly understand value of retreat, regroup and flank ... they should not engage, once odds are strongly against them ... and most importantly, they CERTAINLY SHOULD understand corect order in wich they should eliminate enemies ... its just as much sad when you see Githyanki fighting your Barbarian, while your cleric keep healing him unharmed and unthreatened. -_-

Feel free to hate me for saying this ... but that bridge in githyanki encounter should be in my honest opinion trap for player, not "easy win" feature. laugh

Originally Posted by GM4Him
you either learn the gimmicks and defeat enemies easily or you get pounded by the enemies and have to save scum until you figure out what the gimmicks are
This is just bullshit.


I still dont understand why cant we change Race for our hirelings. frown
Lets us play Githyanki as racist as they trully are! frown