Torment, ME, and KOTOR were in a league of their own for characters.
This is for sure Larian's best work to date, and their fully voiced story-boarding is truly an awesome idea.
While I appreciate the work on the characters, they all feel like people I work with and not people I truly connect with.
That being said, they all have potential story wise.
I think if the limit the repetition of annoying shouting and abrasive dialog choices, and put some interesting NPCs here and there; they can create a better feeling world.
Oh man cant believe I forgot KOTOR, yea that was a pretty legendary one lol. 2003...post University looking for a job...It was a time in my life I had NO TIME to play it...so any <games> in that period not as anchored in my memory. Though I did try out Temple of Elemental evil (still love that D&D gameplay) which was at first so buggy and bad I gaved up. Turned up to be great after some patches/mods.
At this point id me satisfied is at least Larian mentioned more companions for future expansion for the game...That would probably up the count to around 10.