I am generally in favour of flat skill requirements rather then dice rolls, I do think it works better in video game, even though some recent titles, like Disco Elysium, managed to implement dice rolls skillchecks rather well. I am must say, I am kinda baffled why Larian tries to hide dice rolls and hide D&D systems in combat, but throws it front and centre in conversations. Odd choice.

It seems to me that was OP dislikes is characters ability’s to limit what you as a player can do. That I disagree with - having an ability to attempt something doesn’t need to lead to success.