Originally Posted by mrfuji3
Originally Posted by Archaven
sorry i'm new to dnd5e. just why human is bad? +1 to all ability score that would be it's wise to make all scores odd to gain advantage on it? checked fextralife human only has base racial speed and no subraces. if humans really do suxs, is there anything larian can do about it seeing it's tied to dnd?
Most classes only care about 2 to 3 ability scores, so it's usually better to get a +2 in your main stat than a +1 in a stat you don't often use. And it's very unlikely that all your ability scores will be odd, so some of the +1's will be going to waste.

Additionally, base humans don't get any cool abilities like darkvision or a vampiric bite or a free spell or a breath weapon or natural armor. Combined with above, they are generally underpowered and give the player less options during gameplay compared to other races. Take the Half-Elf: ASIs are Cha +2 and two other scores +1 (so almost as good, if not better, than base human already), but then they also get Darkvision, Fey Ancestry, and proficiency in 2 skills.

D&D has an optional Variant Human that gets two +1s, proficiency in a skill, and a feat, which is nearly universally regarded as a better option than the base-human. This rule is in the base Player's Handbook, so Larian really should implement it. (Though I might argue that they should only get a single +1 to an ability score because some feats are just so incredibly powerful).
You can probably justify being Human for some specific builds if you know you will have, say, 12+ levels; but it is certainly difficult in EA with a level-cap of 4 to see any reason to choose human, which is completely at odds with the original D&D where Human was an obvious choice.