Wouldn't it be a better solution to restrict Wizards to wizard spells? Maybe it's in the Working Safety rules for Wizards, chapter 5B.1, Wizards are not allowed to mess with non-Wizard spells, otherwise they lose insurance coverage?
That opens the question "What is a Wizard spell?" and, more deeply, what is actually the stuff that allows Wizards, Sorcerers, Warlocks, Clerics and other wannabe heroes/villains to cast spells? Is energy from/for a god/old monster different than energy from/for a Wizard or Sorcerer? What energy is this then?
Last edited by geala; 06/04/22 12:58 PM.