And now, I am forced to resort to simple, emotional responses rather than logical reasoning.

Level caps are dumb and stupid and I HATE them. So far, the entire EA has been level capped at 4, and I've absolutely hated it. So have others. I've read the many posts. It's dumb. Stupid. Lame. Poor planning. Bad DMing. Stupid. Stupid. Stupid. Stupid and dumb.

And lame.

Has ANY D&D campaign ever suggested to a DM that they should CAP their players? No. Why? Because they build the campaign so that even if you do EVERY encounter, you aren't over leveled.

But what if you're under leveled?

Go do a few side quests and gain a level. That method is WAY better than being punished for doing side quests by not getting any more XP.

DMing 101. Build the campaign so by the time they reach certain chapters, they are appropriately leveled. If your players are under leveled, give them a few more encounters to level them up. Random Encounters... Side quests... That is how you get them to the right level before they move on to the next part where they'll fight tougher monsters.

Bad DMing 101. Nerf enemies and level cap your players so aren't overpowered for the campaign.

Last edited by GM4Him; 08/04/22 12:07 PM.