Originally Posted by kanisatha
The next time I looked up at the clock it was 7 am. smile

Hahaha this made me chuckle. I can totally relate, on the nights I wasn't at home playing I used to come back in the early hours of the morning and still boot up BG, IWD or NWN.

I think what BG1 did really well (though I understand this divides opinion) is the sense of loss and being out in the wilderness without much of a clue what to do or where to go. Personally I loved the exploration but appreciate this wasn't for everyone. BG2 obviously had a much tighter sense of exploration but it still conveyed time and distance, things which are notably absent in Larian's theme park maps. I think in a fundamental way they don't really *get* what made those games so memorable.