I wouldn't mind a change in how approvial is communicated, but honestly it is not something I feel a need for. I feel the game does pretty good job communicating what met with approval/disapproval of our companions.

Originally Posted by Drath Malorn
Also, I would like to have the approval information/feedback recorded in the dialogue history (in the same way that most mechanical aspects should be recorded in the "combat log"). This way, I can review it after the conversation, if I want to.
That feels like a bit too much. I feel that if we need UI to track characters approval than things went horribly wrong and need steamlining (looking at you Deadfire).