Originally Posted by Maximuuus
Originally Posted by machinus
Originally Posted by Maximuuus
What is "too far from the core 5e game system" according to you ?
Discussing specific changes at this stage is less relevant than the philosophy behind them.

I totally disagree. To quote you, "Larian may release this game in about one year, which is still enough time to make significant changes to its design".
As you said we have already discussed and suggested many things. Talking about "the philosophy behind them" doesn't add anything valuable to our requests to change/improve the game for it to become better at release.

That's why I was asking but if your goal is definitely to talk about the philosophy, I'm out smile
Of course, Larian's total lack of communication does not help us not to become mad.
They should definitely give us more informations on what is definitive and what is work in progress (reaction system, spell system, companions, ...)

This is not a total disagreement, then. I hope for improvements in the next year, but I don't see much use in arguing for specific changes. The reasoning behind the problems is going to be the same for each issue we bring up, so it would be more effective to address that than it would be to make a list of 100 desired changes to the game. It is more important to identify why Larian does not want to use the already developed and successful game mechanics in 5E, because that would be the explanation for almost all of the missing or changed content. I think Larian's vision for a shallow mechanical system with lots of melodrama on top of it does not sound fun, and fixing reactions or advantage isn't going to solve the big picture issue.