I dislike 5th edition, so the heavier DOS system is great for me. The problem occurs when you mix both approaches as they have completely different gameplay.

Dos: highly aggressive, multi-moves, chain reactions, death and victory happen within round one- focus on exploiting mechanics [escapist, barrels, etc]
BG: an rpg that is focused on stat buffing and debuffing, turns and kills are slow and deliberate. It focuses on resource management, no gimicks

Doing both is like trying to put a airplane engine on a tayota carola, the feeling is a result of confusion that breaks the process and leaves you unsatisfied