they didn't account for my unorthodox response to that combat.

what i like about this game, is you can start a combat with anyone you want. nobody is off limits.

what i don't like is they don't have a great AI response regarding anything that you do. for example :

if i attack an NPC in my own party, they occasionally say some kind of one-liner response 'hay stop attacking me' or whatever.
but they don't do anything about it, i can kill any NPC in my group with zero resistance. i can swing my blade at them round after round with no consequence until they are dead.

instead, they should maybe give you one warning, and then you lose some reputation with them, if you continue to fight your own party members they should turn hostile and attempt to self-defend. that would be a logical conclusion to something like that.

there should be better definition of hostile factions. if both goblins and thieflings are hostile against you, they shouldn't join one big faction, hostile-against-you. there should be 3 individual factions, goblins-hostile towards you and theiflings, theiflings- hostile towards you and the goblins, and you..