Originally Posted by Maximuuus
I absolutely love Solasta and I agree, it has shown that the 5th edition translate well in a video game.
But, in my opinion, it also showed that RAW may not always translate very well if your target is a wide video game player audience.
No argument here; the simpler the game, the larger is its target audience. There is a reason behind Counter-Strike being #1 game on Steam in terms of online count.
The only problem is, when I dumb down the game (or any product or service, for that matter), it doesn't actually make it interesting for more consumers. It moves the target audience to a different social stratum, which has more people in it. But the original potential consumers (who would be my target audience if I didn't dumb the product down) are no longer interested in it.
Question is, how far down that rabbit hole Larian is willing to go?.. I just hope it's not the Candy Crush level.

Originally Posted by Maximuuus
In exemple even if you play BG3 "as a DnD game" (as much as you can, eventually with the mod), combats are more dynamics than they are in Solasta.
Can't say I noticed that. Or maybe I just need another Solasta playthrough. On 14 April, they are releasing a new campaign and a multiplayer mode; might be worth a try.

Originally Posted by Maximuuus
And even if money is the main purpose... Growing, becoming known and earning more is a fairly common goal of the entrepreneurial world.
That's not exactly what I meant. But that's beside the point, I suppose.