Back to my "ideas" though. What I personally would really love to see is a mode in BG3 that throws all NPC AI out the window and adds a 5th role, a DM role for multiplayer lobbies that does the traditional DM role. They're in control of the enemy NPCs, a toggle to hide units, manage player/NPC inventories for trade RP etc, and in a quick swoop (though intermediate cost of development), turn it into a D&D-sim where the videogame is the adventure PDF and the DM gets to do what a DM does in a campaign, and players play more of a traditional role as well. The problem with this, is it's exclusively a multiplayer feature and is unplayable for any solo-players or spouses looking for a couch-game, but is definitely a mode I'd enjoy as both a DM and player. And in my opinion, the only way I'd allow myself to approach and play the game to tickle my D&D fancies.
Until then, I find it healthier for myself to approach the game as a video game with somewhat relatable features and systems. But for my love for D&D and urges and tickles to scratch for it, nothing can replace my Saturday sessions. Is it Saturday yet?
Didn't Larian do this for DOS2?